Summer 2023: Another venture!
Hey everyone, long time no see!
It’s been a busy few months, but as I’ve hinted in the past couple of posts, there have been some cool things in the works. Well, I’m finally able to share what’s new (as well as where we’re heading)!
Jackal & Foxe, Art Outsourcing
At the beginning of 2023, my artist Hubert and his brother Karol approached me with an idea: to bring together our resources and provide art outsourcing services to game developers and studios in the US. Well, fast forward to now, we’ve built up a portfolio, a killer site, and are excited to bring those services to market!
If you would like more information about how you can secure a fantastic team of artists to supplement/compliment your game’s art team, check us out here: Jackal & Foxe
What’s next?
Well, more game development, supporting (hopefully) many clients through Jackal & Foxe, more dev tutorials, and altogether more fun! I have a lot of cool ideas for tutorials on the horizon, and while I haven’t been able to sink as much time as I’d have liked to in Verdancy Vale, progress is being made!
I’ve also been working on a robust CSV tool for Godot 4 that’ll allow developers to edit their data in realtime without leaving the engine, so that’s exciting, too!
Short update, I know, but more is coming!
Thank you so very much for joining me on this journey! Here’s to a great rest of the year and onwards towards 2024!